Database (Panel)

From Star Trek Timelines
(Redirected from Database)
Jump to navigation Jump to search

Database (Panel) is a Component used to craft many items for crew members.

Crafting Table

Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
Spacer.png
Database.png
FlipBasic.png
Spacer.png
Database.png
FlipCommon.png
Spacer.png
Database.png
FlipUncommon.png
Spacer.png
Database.png
FlipRare.png
Spacer.png
Database.png
FlipSuperRare.png
Location
Found At:
Standard Reward:

Faction Center (Drop/Store) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop Only) :

Crafted
From:
Database (Panel) is a component and cannot be crafted. It is used as a component to craft other items.
Item
Cost:
Faction Store:
  • 25k Credits or
  • 25 Merit
Faction Store:
  • 50k Credits or
  • 50 Merit or
  • 25 Dilithium
Faction Store:
  • 250k Credits or
  • 125 Merit or
  • 50 Dilithium
Faction Store:
  • 500k Credits or
  • 250 Merit or
  • 100 Dilithium
  • Drop Only
Crafts
Into:

Too many to list.

Too many to list.

Too many to list.

Too many to list.



  1. 1.0 1.1 Store Only

DropTests

Basic

Item Units Cost/Unit Runs/Unit Runs From
Basic Database (Panel) 16938>>

Basic Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 6.5 runs or so.

2.5Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

2.47 — 2.52
>>
0.6 10559 The Prodigal SonAway Team E1-M3 4 Chrons, 22 Skill Points The Prodigal Son Normal
Basic Database (Panel) 1086>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 51 runs or so.

4.9Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

4.7 — 5.21
>>
1.2 1341 Stolen CommandSpace Battle KE-M2 4 Chrons Stolen Command Normal
Basic Database (Panel) 3848>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 66 runs or so.

5.4Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

5.25 — 5.55
>>
1.3 5191 Pillage and PlunderAway Team E1-M7 4 Chrons, 25 Skill Points Pillage and Plunder Normal
Basic Database (Panel) 1915>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 69 runs or so.

5.5Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

5.27 — 5.7
>>
1.4 2621 Rescue the Val JeanAway Team E2-M8 4 Chrons, 51 Skill Points Rescue the Val Jean Normal
Basic Database (Panel) 825>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 65 runs or so.

5.4Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

5.05 — 5.7
>>
1.3 1105 Iconian InsiderAway Team DE-M8 4 Chrons, 68 Skill Points Iconian Insider Normal
Basic Database (Panel) 296>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 41 runs or so.

6.9Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

6.28 — 7.64
>>
1.1 340 A Popular ItemSpace Battle E2-M18 6 Chrons A Popular Item Normal
Basic Database (Panel) 684>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 50 runs or so.

7.4Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

6.93 — 7.9
>>
1.2 842 Off at the PassAway Team E2-M11 6 Chrons, 58 Skill Points Off at the Pass Normal
Basic Database (Panel) 594>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 30 runs or so.

8.3Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

7.75 — 8.87
>>
1 614 Rabid FansAway Team CT-M2 8 Chrons, 125 Skill Points Rabid Fans Normal
Basic Database (Panel) 305>>

Basic Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 25 runs or so.

7.8Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

7.17 — 8.65
>>
1 299 Ishka IssuesAway Team E4-M1 8 Chrons, 90 Skill Points Ishka Issues Normal
Basic Database (Panel) 575>>

Basic Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 11 runs or so.

8.8Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

8.3 — 9.39
>>
0.7 422 Race to the FinishAway Team E5-M4 12 Chrons, 126 Skill Points Race to the Finish Normal
Basic Database (Panel) 45>>

Basic Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 16 runs or so.

13.5Statistical Strength: Fairly reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

10.96 — 17.61
>>
0.8 38 Feed A FeverAway Team E8-M12 16 Chrons, 284 Skill Points Feed A Fever Normal
Basic Database (Panel) 421>>

Basic Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 22 runs or so.

14.9Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

13.85 — 16.2
>>
0.9 393 Hot PursuitSpace Battle E2-M7 16 Chrons Hot Pursuit Epic
Basic Database (Panel) 677>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 28 runs or so.

16.1Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

15.16 — 17.2
>>
1 682 Change of ScenerySpace Battle E8-M2 16 Chrons Change of Scenery Normal
Basic Database (Panel) 113>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 28 runs or so.

16.1Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

13.99 — 19.08
>>
1 114 Retroactive VengeanceSpace Battle E7-M8 16 Chrons Retroactive Vengeance Normal
Basic Database (Panel) 93>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 38 runs or so.

17.9Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

15.24 — 21.66
>>
1.1 104 Evacuation OrdersAway Team E8-M1 16 Chrons, 232 Skill Points Evacuation Orders Normal
Basic Database (Panel) 361>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 29 runs or so.

22.4Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

20.64 — 24.55
>>
1 368 Right Place, Wrong TimeSpace Battle E7-M5 22 Chrons Right Place, Wrong Time Elite
Basic Database (Panel) 1510>>

Basic Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 25 runs or so.

3.9Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

3.72 — 4.05
>>
1 1464 Empty VesselSpace Battle I-M3 4 Chrons Empty Vessel Normal
Basic Database (Panel) 473>>

Basic Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 23 runs or so.

15.3Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

14.2 — 16.48
>>
1 451 Rapid ResponseSpace Battle E9-M1 16 Chrons Rapid Response Normal


Common

Item Units Cost/Unit Runs/Unit Runs From
Common Database (Panel) 11740>>

Common Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 34 runs or so.

6.5Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

6.38 — 6.58
>>
1.1 12684 Under New ManagementAway Team E2-M1 6 Chrons, 91 Skill Points Under New Management Elite
Common Database (Panel) 673>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 19 runs or so.

7.1Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

6.73 — 7.61
>>
0.9 601 Maquis IncitementAway Team E2-M9 8 Chrons, 119 Skill Points Maquis Incitement Elite
Common Database (Panel) 149>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 11 runs or so.

8.9Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

7.9 — 10.08
>>
0.7 110 Quell the RiotsAway Team E5-M1 12 Chrons, 123 Skill Points Quell the Riots Normal
Common Database (Panel) 1967>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 11 runs or so.

9Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

8.72 — 9.32
>>
0.8 1477 Into His Own HandsSpace Battle E5-M12 12 Chrons Into His Own Hands Normal
Common Database (Panel) 452>>

Common Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 210 runs or so.

11.9Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

10.92 — 12.97
>>
2 893 Pillage and PlunderAway Team E1-M7 6 Chrons, 77 Skill Points Pillage and Plunder Elite
Common Database (Panel) 279>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 6.9 runs or so.

11.4Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

10.55 — 12.45
>>
0.6 177 Organian AidAway Team E3-M4 18 Chrons, 425 Skill Points Organian Aid Epic
Common Database (Panel) 666>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 7.2 runs or so.

11.6Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

10.98 — 12.23
>>
0.6 428 Saving Smiley O'BrienAway Team E5-M11 18 Chrons, 304 Skill Points Saving Smiley O'Brien Elite
Common Database (Panel) 1110>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 16 runs or so.

13.3Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

12.74 — 13.98
>>
0.8 925 No Returns AcceptedSpace Battle CT-M7 16 Chrons No Returns Accepted Elite
Common Database (Panel) 740>>

Common Database (Panel)

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 16 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 15 runs.

Also, a run dropping only this item is expected
per 1,200 runs or so.

14.2Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

13.24 — 15.23
>>
3.5 2621 Rescue the Val JeanAway Team E2-M8 4 Chrons, 51 Skill Points Rescue the Val Jean Normal
Common Database (Panel) 130>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 27 runs or so.

16.0Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

13.99 — 18.68
>>
1 130 Ostensible ProofAway Team E8-M9 16 Chrons, 253 Skill Points Ostensible Proof Normal
Common Database (Panel) 2064>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 16 runs or so.

13.5Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

13.05 — 13.97
>>
0.8 1741 Shielding the PreySpace Battle E8-M4 16 Chrons Shielding the Prey Normal
Common Database (Panel) 80>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 25 runs or so.

15.6Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

13.2 — 19.07
>>
1 78 Operation IsolateAway Team CT-M8 16 Chrons, 484 Skill Points Operation Isolate Elite
Common Database (Panel) 159>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 24 runs or so.

19.3Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

17.06 — 22.08
>>
1 153 Flash of LightningSpace Battle E10-M4 20 Chrons Flash of Lightning Elite


Uncommon

Item Units Cost/Unit Runs/Unit Runs From
Uncommon Database (Panel) ★★ 2951>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 24 runs or so.

17.3Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

16.75 — 17.78
>>
1 2828 Pirate ProblemsSpace Battle CT-M3 18 Chrons Pirate Problems Epic
Uncommon Database (Panel) ★★ 90>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 62 runs or so.

21.2Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

17.89 — 25.88
>>
1.3 119 Back Into the FoldAway Team E8-M10 16 Chrons, 259 Skill Points Back Into the Fold Normal
Uncommon Database (Panel) ★★ 854>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 19 runs or so.

17.7Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

16.75 — 18.67
>>
0.9 754 Deadly DisruptionsAway Team E4-M5 20 Chrons, 469 Skill Points Deadly Disruptions Epic
Uncommon Database (Panel) ★★ 1011>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 97 runs or so.

21.5Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

20.32 — 22.71
>>
1.5 1549 A Kazon ScornedSpace Battle E4-M3 14 Chrons A Kazon Scorned Elite
Uncommon Database (Panel) ★★ 305>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 55 runs or so.

20.3Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

18.48 — 22.52
>>
1.3 387 With Friends Like TheseAway Team E4-M13 16 Chrons, 239 Skill Points With Friends Like These Elite
Uncommon Database (Panel) ★★ 49>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 97 runs or so.

21.4Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

17.1 — 28.7
>>
1.5 75 Turncoat OutpostAway Team E5-M15 14 Chrons, 147 Skill Points Turncoat Outpost Normal
Uncommon Database (Panel) ★★ 84>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 50 runs or so.

22.1Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

18.6 — 27.13
>>
1.2 103 Man with a PlanAway Team E2-M19B (Maquis Victory) 18 Chrons, 380 Skill Points Man with a Plan Epic
Uncommon Database (Panel) ★★ 148>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 50 runs or so.

19.7Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

17.25 — 22.89
>>
1.2 182 Race to the FinishAway Team E5-M4 16 Chrons, 279 Skill Points Race to the Finish Elite
Uncommon Database (Panel) ★★ 138>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 7 runs in 10 percent of cases
  • 13 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 12 runs.

Also, a run dropping only this item is expected
per 18,000 runs or so.

23.2Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

19.94 — 27.7
>>
2.9 400 A Singular OccurrenceAway Team E3-M3 8 Chrons, 81 Skill Points A Singular Occurrence Normal
Uncommon Database (Panel) ★★ 341>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 11

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 24 runs in 10 percent of cases
  • 48 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 47 runs.

Also, a run dropping only this item is expected
per 450 runs or so.

63.5Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

57.46 — 71.05
>>
10.6 3611 Internal DisputeAway Team E2-M12 6 Chrons, 63 Skill Points Internal Dispute Normal
Uncommon Database (Panel) ★★ 248>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 15 runs in 10 percent of cases
  • 30 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 29 runs.

Also, a run dropping only this item is expected
per 7,700 runs or so.

65.7Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

58.49 — 75.01
>>
6.6 1630 He Means WellSpace Battle E4-M11 10 Chrons He Means Well Normal
Uncommon Database (Panel) ★★ 32>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 9

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 20 runs in 10 percent of cases
  • 39 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 38 runs.

Also, a run dropping only this item is expected
per 17,000 runs or so.

85.6Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

63.58 — 131.09
>>
8.6 274 For the PeopleAway Team E4-M12 10 Chrons, 114 Skill Points For the People Normal
Uncommon Database (Panel) ★★ 395>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 800 runs or so.

12.2Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

11.22 — 13.35
>>
0.8 301 Highway to HellAway Team E10-M2 16 Chrons Highway to Hell Normal
Uncommon Database (Panel) ★★ 520>>

Uncommon Database (Panel) ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 1 runs in 10 percent of cases
  • 2 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 1 runs.

Also, a run dropping only this item is expected
per 110 runs or so.

12.3Statistical Strength: Very reliable

Range of average cost per
Uncommon Database (Panel) ★★
within 2 standard deviations
(~95.5% confidence):

11.53 — 13.23
>>
0.5 267 Highway to HellAway Team E10-M2 24 Chrons Highway to Hell Epic


Rare

Item Units Cost/Unit Runs/Unit Runs From
Rare Database (Panel) ★★★ 1682>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 69 runs or so.

15.9Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

15.25 — 16.5
>>
0.7 1212 Lost LegacyAway Team E7-M12 22 Chrons, 1098 Skill Points Lost Legacy Elite
Rare Database (Panel) ★★★ 1199>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 18 runs or so.

20.9Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

19.95 — 21.85
>>
0.9 1042 Ancient GuardiansSpace Battle E6-M2 24 Chrons Ancient Guardians Epic
Rare Database (Panel) ★★★ 316>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 86 runs or so.

32.4Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

29.46 — 35.93
>>
1.5 465 Back to SchoolAway Team E5-M14 22 Chrons, 665 Skill Points Back to School Epic
Rare Database (Panel) ★★★ 444>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 130 runs or so.

34Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

31.3 — 37.12
>>
1.7 754 Deadly DisruptionsAway Team E4-M5 20 Chrons, 469 Skill Points Deadly Disruptions Epic
Rare Database (Panel) ★★★ 21>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 8

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 17 runs in 10 percent of cases
  • 33 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 32 runs.

Also, a run dropping only this item is expected
per 680,000 runs or so.

86.3Statistical Strength: Somewhat unreliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

60.38 — 151.15
>>
7.2 151 Salvage the ChavezAway Team E5-M7 12 Chrons, 132 Skill Points Salvage the Chavez Normal
Rare Database (Panel) ★★★ 395>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 10

Based on test averages, to get one more drop,
you may need to do another:

  • 7 runs in 50 percent of cases (median)
  • 21 runs in 10 percent of cases
  • 42 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 41 runs.

Also, a run dropping only this item is expected
per 1,800,000 runs or so.

73.4Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

66.79 — 81.51
>>
9.2 3625 A Tale of Forgotten LoreAway Team DE-M2 8 Chrons, 120 Skill Points A Tale of Forgotten Lore Epic
Rare Database (Panel) ★★★ 5>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 12

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 26 runs in 10 percent of cases
  • 51 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 50 runs.

Also, a run dropping only this item is expected
per 38,000 runs or so.

179.2Statistical Strength: Nearly useless

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

95.13 — 1540.19
>>
11.2 56 Trial by FireAway Team E4-M10 16 Chrons, 229 Skill Points Trial by Fire Elite
Rare Database (Panel) ★★★ 105>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 15

Based on test averages, to get one more drop,
you may need to do another:

  • 11 runs in 50 percent of cases (median)
  • 34 runs in 10 percent of cases
  • 68 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 67 runs.

Also, a run dropping only this item is expected
per 87,000 runs or so.

206.5Statistical Strength: Fairly reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

173.12 — 255.92
>>
14.8 1549 A Kazon ScornedSpace Battle E4-M3 14 Chrons A Kazon Scorned Elite
Rare Database (Panel) ★★★ 46>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 12

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 28 runs in 10 percent of cases
  • 55 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 54 runs.

Also, a run dropping only this item is expected
per 46,000 runs or so.

95.3Statistical Strength: Fairly reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

73.83 — 134.39
>>
11.9 548 The Wrong CrowdAway Team E1-M1 8 Chrons, 119 Skill Points The Wrong Crowd Epic
Rare Database (Panel) ★★★ 16>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 12

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 26 runs in 10 percent of cases
  • 52 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 51 runs.

Also, a run dropping only this item is expected
per 40,000 runs or so.

159.3Statistical Strength: Somewhat unreliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

106.66 — 314.15
>>
11.4 182 Ishka IssuesAway Team E4-M1 14 Chrons, 209 Skill Points Ishka Issues Elite
Rare Database (Panel) ★★★ 14>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 9

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 19 runs in 10 percent of cases
  • 37 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 36 runs.

Also, a run dropping only this item is expected
per 14,000 runs or so.

129.1Statistical Strength: Somewhat unreliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

84.73 — 271.39
>>
8.1 113 Researching Future HistoryAway Team E7-M9 16 Chrons, 545 Skill Points Researching Future History Normal
Rare Database (Panel) ★★★ 126>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 64 runs or so.

29.3Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

25.41 — 34.69
>>
1.3 168 One Future EndsAway Team E7-M7 22 Chrons, 707 Skill Points One Future Ends Elite
Rare Database (Panel) ★★★ 144>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 12 runs in 10 percent of cases
  • 23 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 22 runs.

Also, a run dropping only this item is expected
per 3,400 runs or so.

79.9Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

68.81 — 95.22
>>
5 719 Lashing OutSpace Battle E8-M13 16 Chrons Lashing Out Normal
Rare Database (Panel) ★★★ 145>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 10 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 9 runs.

Also, a run dropping only this item is expected
per 340 runs or so.

55.6Statistical Strength: Very reliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

48.2 — 65.72
>>
2.3 336 Our Harshest CriticSpace Battle E10-M7 24 Chrons Our Harshest Critic Epic
Rare Database (Panel) ★★★ 8>>

Rare Database (Panel) ★★★

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 13 runs in 10 percent of cases
  • 25 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 24 runs.

Also, a run dropping only this item is expected
per 210,000 runs or so.

86.0Statistical Strength: Very unreliable

Range of average cost per
Rare Database (Panel) ★★★
within 2 standard deviations
(~95.5% confidence):

50.81 — 279.66
>>
5.4 43 Ruinous StaycationAway Team E10-M3 16 Chrons Ruinous Staycation Normal


Super Rare

Item Units Cost/Unit Runs/Unit Runs From
Super Rare Database (Panel) ★★★★ 147>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 9 runs in 10 percent of cases
  • 18 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 17 runs.

Also, a run dropping only this item is expected
per 1,600 runs or so.

93.2Statistical Strength: Very reliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

80.52 — 110.69
>>
3.9 571 Lashing OutSpace Battle E8-M13 24 Chrons Lashing Out Epic
Super Rare Database (Panel) ★★★★ 225>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 12 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 11 runs.

Also, a run dropping only this item is expected
per 14,000 runs or so.

65.2Statistical Strength: Very reliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

57.83 — 74.66
>>
2.7 611 Lost LegacyAway Team E7-M12 24 Chrons, 1647 Skill Points Lost Legacy Epic
Super Rare Database (Panel) ★★★★ 7>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 15

Based on test averages, to get one more drop,
you may need to do another:

  • 11 runs in 50 percent of cases (median)
  • 34 runs in 10 percent of cases
  • 68 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 67 runs.

Also, a run dropping only this item is expected
per 89,000 runs or so.

237.7Statistical Strength: Very unreliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

135.95 — 945.57
>>
14.9 104 Evacuation OrdersAway Team E8-M1 16 Chrons, 232 Skill Points Evacuation Orders Normal
Super Rare Database (Panel) ★★★★ 13>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 9

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 20 runs in 10 percent of cases
  • 39 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 38 runs.

Also, a run dropping only this item is expected
per 17,000 runs or so.

155.1Statistical Strength: Somewhat unreliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

100.39 — 340.58
>>
8.6 112 The TossAway Team E2-M19A (Bajoran Victory) 18 Chrons, 380 Skill Points The Toss Epic
Super Rare Database (Panel) ★★★★ 28>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 15

Based on test averages, to get one more drop,
you may need to do another:

  • 10 runs in 50 percent of cases (median)
  • 32 runs in 10 percent of cases
  • 64 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 63 runs.

Also, a run dropping only this item is expected
per 75,000 runs or so.

224.6Statistical Strength: Fairly reliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

163.49 — 358.52
>>
14 393 Hot PursuitSpace Battle E2-M7 16 Chrons Hot Pursuit Epic
Super Rare Database (Panel) ★★★★ 21>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 16

Based on test averages, to get one more drop,
you may need to do another:

  • 11 runs in 50 percent of cases (median)
  • 37 runs in 10 percent of cases
  • 73 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 72 runs.

Also, a run dropping only this item is expected
per 110,000 runs or so.

255.2Statistical Strength: Somewhat unreliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

178.23 — 449.42
>>
16 335 For the PeopleAway Team E4-M12 16 Chrons, 234 Skill Points For the People Elite
Super Rare Database (Panel) ★★★★ 23>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 16

Based on test averages, to get one more drop,
you may need to do another:

  • 11 runs in 50 percent of cases (median)
  • 37 runs in 10 percent of cases
  • 73 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 72 runs.

Also, a run dropping only this item is expected
per 110,000 runs or so.

352.0Statistical Strength: Somewhat unreliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

249.14 — 599.51
>>
16 368 Right Place, Wrong TimeSpace Battle E7-M5 22 Chrons Right Place, Wrong Time Elite
Super Rare Database (Panel) ★★★★ 9>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 20

Based on test averages, to get one more drop,
you may need to do another:

  • 14 runs in 50 percent of cases (median)
  • 45 runs in 10 percent of cases
  • 90 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 89 runs.

Also, a run dropping only this item is expected
per 210,000 runs or so.

354.0Statistical Strength: Very unreliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

213.05 — 1046.15
>>
19.7 177 Organian AidAway Team E3-M4 18 Chrons, 425 Skill Points Organian Aid Epic
Super Rare Database (Panel) ★★★★ 24>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 11 runs in 10 percent of cases
  • 22 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 21 runs.

Also, a run dropping only this item is expected
per 3,000 runs or so.

106.3Statistical Strength: Somewhat unreliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

76.25 — 175.61
>>
4.8 116 Saving Smiley O'BrienAway Team E5-M11 22 Chrons, 650 Skill Points Saving Smiley O'Brien Epic
Super Rare Database (Panel) ★★★★ 57>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 12

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 28 runs in 10 percent of cases
  • 55 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 54 runs.

Also, a run dropping only this item is expected
per 46,000 runs or so.

191.4Statistical Strength: Fairly reliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

151.78 — 259.14
>>
12 682 Change of ScenerySpace Battle E8-M2 16 Chrons Change of Scenery Normal
Super Rare Database (Panel) ★★★★ 70>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 15 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 14 runs.

Also, a run dropping only this item is expected
per 1,000 runs or so.

80.6Statistical Strength: Fairly reliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

65.66 — 104.24
>>
3.4 235 Into the Lion's DenAway Team E9-M2 24 Chrons Into the Lion's Den Epic
Super Rare Database (Panel) ★★★★ 31>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 20

Based on test averages, to get one more drop,
you may need to do another:

  • 14 runs in 50 percent of cases (median)
  • 46 runs in 10 percent of cases
  • 92 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 91 runs.

Also, a run dropping only this item is expected
per 210,000 runs or so.

319Statistical Strength: Fairly reliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

235.18 — 495.52
>>
19.9 618 Fool Me TwiceSpace Battle E10-M1 16 Chrons Fool Me Twice Normal


Notes

  • The Server Update deployed on 6/2/2016 removed multiple quantity drops for this item (among many others). All missions now drop the Database (Panel) in single quantities. (NOTE: A mission run may still drop more than one Database (Panel), but instead of receiving 2x or 4x the drop quantity, you will receive only one per drop.)

Similar Looking Items